Thursday, April 29, 2010

LAST DAYY

Well this is it!!! I woke up at 745 this morning and came over to lovely Roger Bacon and got together all the necessary facets of my project. Looking at my final product right now, I feel like a proud mother. To be honest, this class was an elective for me, and I originally thought I would just go through the motions. But as time went on and I saw my peers amazing products,I did not want to get embarrassed. I put together four maps, that range from the Chesapeake Map to Canal Opportunities to a look at the Eastern Shore of Maryland. I put a lot of time and effort into this project and Im pretty proud of the results

Tuesday, April 27, 2010

Chesapeake Bay & Number of Slaves

Today, I found some very useful information on the Chesapeake Bay,which included awesome information about slave patterns.
However, time constraints might not allow me to finish in time, but I think if done accurately, it can really paint a good picture.
In addition, I just got information regarding the number of slaves in th 1700 and 1800s. I will work on them during class
STILL HAVE TO FIX LEGEND!!! NOTHING LIKE CRUNCH TIME!!!

Monday, April 26, 2010

Talbot County (with Trappe & Easton)

Queen Anne County Map (courtesy of google Maps)


Google Map Perspective....
http://maps.google.com/
Username- SienaGISoliv1@gmail.com
pw-saints 10
Map "Queen Anne County"

Problems & Assets Learned in This Project

Assets of the GIS Project
1. The GIS really brings to life some of the features of a history-orientated map, like mines.
2.The technology, with the help of georeferencing (multi-lines) can bring to life many features of the Queen Anne/Talbot Area.
1. For instance, I was surprised how well the "Truck Agriculture" line turned out.
3. In terms of carrying out visual functions, the assets of having a teacher and the book at your disposal is a good prep for real world projects.

Things I've Learned in this Project
1. Doing a history orientated project requires less GIS expertise but definitely more research.
2. Falling behind in the tutorials affects the time one can get a project done.
3. Legends are necesary for mostly all maps, even if I did not initially think so (This is in response to Dr. M's comments... I will implement the legend and put in a adjusted coordinate systme today!!!)